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Qwirkle strategic matching game – travel size
Strategic enough for adults while being easy enough for children to learn. Qwirkle is as simple as matching colours and shapes, but this game also requires tactical manoeuvres and well-planned strategy. Ages 6 to adult.
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MindWare's Most Awarded Game: Qwirkle!
Qwirkle is a fun, challenging game for all ages to play together. A game like this is rare – strategic enough for adults while being easy enough for children to learn.
Over 2 million copies of Qwirkle have been sold worldwide.
This is the travel version of Qwirkle. The wooden pieces are smaller, but everything else is the same. It comes in a sturdy, compact travel pouch (about 12cm x 12cm x 6cm). Take it anywhere and Qwirk it up!
Qwirkle is as simple as matching colours and shapes, but this game also requires tactical manoeuvres and well-planned strategy. Earn points by building rows and columns of blocks that share a common shape or colour. Look for opportunities to score big by placing a tile that touches multiple pieces with matching attributes.
For 2 to 4 players.
Recommended ages: 6 and up
Playing time: about 45 minutes
The abstract game of Qwirkle consists of 108 wooden blocks with six different shapes in six different colours. There is no board, players simply use an available flat surface.
Players begin the game with six blocks. The start player places blocks of a single matching attribute (colour or shape but not both) on the table. Thereafter, a player adds blocks adjacent to at least one previously played block. The blocks must all be played in a line and match, without duplicates, either the colour or shape of the previous block.
Players score one point for each block played plus all blocks adjacent. It is possible for a block to score in more than one direction. If a player completes a line containing all six shapes or colours, an additional six points are scored. The player then refills his hand to six blocks.
The game ends when the draw bag is depleted and one player plays all of his remaining blocks, earning a six point bonus. The player with the high score wins.